Method Summary |
|
__init__(self,
game)
|
|
getStateFor(self,
jellier)
(inherited from Jellyable )
|
|
got_connection (self,
connection)
Client gets server's connection. |
|
gotNoObject (self,
reason)
If no server answers, then start one. |
|
gotObject (self,
connection)
If server exists, and contact is made. |
|
jellyFor (self,
jellier)
(internal) (inherited from Referenceable )
|
|
makeConnection (self)
Try to connect to an existing server. |
|
processUniqueID (self)
Return an ID which uniquely represents this object for this
process. (inherited from Serializable )
|
|
remote_give_connection (self,
connection)
Server gets client's Connection, and returns it's own Connection to
client. |
|
remoteMessageReceived (self,
broker,
message,
args,
kw)
A remote message has been received. (inherited from Referenceable )
|
|
rootObject (self,
broker)
A pb.BrokerFactory is requesting to publish me as a root
object. (inherited from Root )
|
|
startListening (self)
Start a server, and wait for a connection attempt. |