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Package pygsear :: Module Drawable :: Class Image |
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object
--+ |Sprite
--+ |Drawable
--+ | Image
ImageCursor
Method Summary | |
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Create sprite from file or surface | |
a new object with type S, a subtype of T |
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__repr__(self)
(inherited from Sprite )
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add(group) add a sprite to container (inherited from Sprite )
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add_internal(self,
group)
(inherited from Sprite )
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alive() -> bool ask the life of a sprite (inherited from Sprite )
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bool |
Performs a los (line of sight) check from the center of the source to the center of the target. (inherited from Drawable )
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Align the Drawable in its layer (inherited from Drawable )
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Erase sprite to background (inherited from Drawable )
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bool
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return True if this sprite and other sprite overlap. (inherited from Drawable )
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Drawable or False
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return True if this sprite and any in list of others collide. (inherited from Drawable )
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List
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return True if this sprite and any in list of others collide. (inherited from Drawable )
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return the direction from the sprite to a point (inherited from Drawable )
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return the distance from the sprite to a point (inherited from Drawable )
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Blit image to layer (inherited from Drawable )
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return a copy of the sprite's position (inherited from Drawable )
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return size of sprite's rect. (inherited from Drawable )
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groups() -> list list used sprite containers (inherited from Sprite )
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kill() end life of sprite, remove from all groups (inherited from Sprite )
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set position to next position on path (inherited from Drawable )
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Move sprite. (inherited from Drawable )
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return True if image is on the screen or layer. (inherited from Drawable )
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stop moving along Path (inherited from Drawable )
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remove(group) remove a sprite from container (inherited from Sprite )
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remove_internal(self,
group)
(inherited from Sprite )
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call move() continuously (inherited from Drawable )
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set the collision pygame.Rect used for collision
checking. (inherited from Drawable )
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set which path to follow (inherited from Drawable )
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Move sprite to location. (inherited from Drawable )
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Move sprite to a random location on screen (inherited from Drawable )
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Set size of sprite's rect. (inherited from Drawable )
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move sprite so that it does not overlap with other sprite (inherited from Drawable )
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clear sprite and update display (inherited from Drawable )
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Draw image and update display. (inherited from Drawable )
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start moving along Path (inherited from Drawable )
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update(self,
*args)
(inherited from Sprite )
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Method Details |
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__init__(self,
w=None,
filename=None,
image=None,
colorkey=(0, 51, 0),
alpha=0,
convert=1)
Create sprite from file or surface
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__new__(S, ...)
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Generated by Epydoc 1.1 on Sun Nov 30 19:33:11 2003 | http://epydoc.sf.net |