SpriteApp


Superclass:

Object



The SpriteApp class represents a SpriteCore application. It provides a standard interface to the display and input devices of the particular windowing or graphical system used by SpriteCore. Interfacing with these devices is handled at a lower level by an IO delegate. SpriteApps also manage Sprites, moving them and rendering them on a back-buffer which is then written to the screen in a conventional double-buffer setup.



(Last Updated 7/27/2005)
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