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object --+ | timeline.Timeline --+ | Thing --+ | SceneThing
A SceneThing is a simple collection for other Things. It starts on a blank frame with a stop, so it's invisible and nothing is happening. In order to start it, call the play() method.
You can make many SceneThings and add them to your AllThings instance (in my examples and demos it's called 'app'). They get recorded in sequence and you can get one to start the next by calling the Allthings.playNextScene() method.
See also AllThings.startScene().
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x.__init__(...) initializes x; see x.__class__.__doc__ for signature
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Override of Timeline.add to cater for adding things to a SceneThing. See Timeline.add NoteThis adds Things to a SceneThing: for this operation you only use the thing argument to add. Note2You can add more than one Thing to a Scene (in many separate add calls), but be sure to control when stuff plays or they will all play at once.
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Tell this Thing to start playing again. However it was stopped, this will cause it to start again. Usething.play()
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